createReducer()#

Overview#

A utility that simplifies creating Redux reducer functions. It uses Immer internally to drastically simplify immutable update logic by writing "mutative" code in your reducers, and supports directly mapping specific action types to case reducer functions that will update the state when that action is dispatched.

Redux reducers are often implemented using a switch statement, with one case for every handled action type.

const initialState = { value: 0 }
function counterReducer(state = initialState, action) {
switch (action.type) {
case 'increment':
return { ...state, value: state.value + 1 }
case 'decrement':
return { ...state, value: state.value - 1 }
case 'incrementByAmount':
return { ...state, value: state.value + action.payload }
default:
return state
}
}

This approach works well, but is a bit boilerplate-y and error-prone. For instance, it is easy to forget the default case or setting the initial state.

The createReducer helper streamlines the implementation of such reducers. It supports two different forms of defining case reducers to handle actions: a "builder callback" notation and a "map object" notation. Both are equivalent, but the "builder callback" notation is preferred.

With createReducer, your reducers instead look like:

import { createAction, createReducer } from '@reduxjs/toolkit'
interface CounterState {
value: number
}
const increment = createAction('counter/increment')
const decrement = createAction('counter/decrement')
const incrementByAmount = createAction<number>('counter/incrementByAmount')
const initialState = { value: 0 } as CounterState
const counterReducer = createReducer(initialState, (builder) => {
builder
.addCase(increment, (state, action) => {
state.value++
})
.addCase(decrement, (state, action) => {
state.value--
})
.addCase(incrementByAmount, (state, action) => {
state.value += action.payload
})
})

Usage with the "Builder Callback" Notation#

This overload accepts a callback function that receives a builder object as its argument. That builder provides addCase, addMatcher and addDefaultCase functions that may be called to define what actions this reducer will handle.

The recommended way of using createReducer is the builder callback notation, as it works best with TypeScript and most IDEs.

Parameters#

  • initialState The initial state that should be used when the reducer is called the first time.
  • builderCallback A callback that receives a builder object to define case reducers via calls to builder.addCase(actionCreatorOrType, reducer).

Example Usage#

import {
createAction,
createReducer,
AnyAction,
PayloadAction,
} from '@reduxjs/toolkit'
const increment = createAction<number>('increment')
const decrement = createAction<number>('decrement')
function isActionWithNumberPayload(
action: AnyAction
): action is PayloadAction<number> {
return typeof action.payload === 'number'
}
createReducer(
{
counter: 0,
sumOfNumberPayloads: 0,
unhandledActions: 0,
},
(builder) => {
builder
.addCase(increment, (state, action) => {
// action is inferred correctly here
state.counter += action.payload
})
// You can chain calls, or have separate `builder.addCase()` lines each time
.addCase(decrement, (state, action) => {
state.counter -= action.payload
})
// You can apply a "matcher function" to incoming actions
.addMatcher(isActionWithNumberPayload, (state, action) => {})
// and provide a default case if no other handlers matched
.addDefaultCase((state, action) => {})
}
)

Builder Methods#

builder.addCase#

Adds a case reducer to handle a single exact action type.

All calls to builder.addCase must come before any calls to builder.addMatcher or builder.addDefaultCase.

Parameters#

  • actionCreator Either a plain action type string, or an action creator generated by createAction that can be used to determine the action type.
  • reducer The actual case reducer function.

builder.addMatcher#

Allows you to match your incoming actions against your own filter function instead of only the action.type property.

If multiple matcher reducers match, all of them will be executed in the order they were defined in - even if a case reducer already matched. All calls to builder.addMatcher must come after any calls to builder.addCase and before any calls to builder.addDefaultCase.

Parameters#

  • matcher A matcher function. In TypeScript, this should be a type predicate function
  • reducer The actual case reducer function.
import {
createAction,
createReducer,
AsyncThunk,
AnyAction,
} from '@reduxjs/toolkit'
type GenericAsyncThunk = AsyncThunk<unknown, unknown, any>
type PendingAction = ReturnType<GenericAsyncThunk['pending']>
type RejectedAction = ReturnType<GenericAsyncThunk['rejected']>
type FulfilledAction = ReturnType<GenericAsyncThunk['fulfilled']>
const initialState: Record<string, string> = {}
const resetAction = createAction('reset-tracked-loading-state')
function isPendingAction(action: AnyAction): action is PendingAction {
return action.type.endsWith('/pending')
}
const reducer = createReducer(initialState, (builder) => {
builder
.addCase(resetAction, () => initialState)
// matcher can be defined outside as a type predicate function
.addMatcher(isPendingAction, (state, action) => {
state[action.meta.requestId] = 'pending'
})
.addMatcher(
// matcher can be defined inline as a type predicate function
(action): action is RejectedAction => action.type.endsWith('/rejected'),
(state, action) => {
state[action.meta.requestId] = 'rejected'
}
)
// matcher can just return boolean and the matcher can receive a generic argument
.addMatcher<FulfilledAction>(
(action) => action.type.endsWith('/fulfilled'),
(state, action) => {
state[action.meta.requestId] = 'fulfilled'
}
)
})

builder.addDefaultCase#

Adds a "default case" reducer that is executed if no case reducer and no matcher reducer was executed for this action.

Parameters#

  • reducer The fallback "default case" reducer function.
import { createReducer } from '@reduxjs/toolkit'
const initialState = { otherActions: 0 }
const reducer = createReducer(initialState, (builder) => {
builder
// .addCase(...)
// .addMatcher(...)
.addDefaultCase((state, action) => {
state.otherActions++
})
})

Usage with the "Map Object" Notation#

This overload accepts an object where the keys are string action types, and the values are case reducer functions to handle those action types.

While this notation is a bit shorter, it works only in JavaScript, not TypeScript and has less integration with IDEs, so we recommend the "builder callback" notation in most cases.

Parameters#

  • initialState The initial state that should be used when the reducer is called the first time.
  • actionsMap An object mapping from action types to case reducers, each of which handles one specific action type.
  • actionMatchers An array of matcher definitions in the form {matcher, reducer}. All matching reducers will be executed in order, independently if a case reducer matched or not.
  • defaultCaseReducer A "default case" reducer that is executed if no case reducer and no matcher reducer was executed for this action.

Example Usage#

const counterReducer = createReducer(0, {
increment: (state, action) => state + action.payload,
decrement: (state, action) => state - action.payload
})

Action creators that were generated using createAction may be used directly as the keys here, using computed property syntax:

const increment = createAction('increment')
const decrement = createAction('decrement')
const counterReducer = createReducer(0, {
[increment]: (state, action) => state + action.payload,
[decrement.type]: (state, action) => state - action.payload
})

Matchers and Default Cases as Arguments#

The most readable approach to define matcher cases and default cases is by using the builder.addMatcher and builder.addDefaultCase methods described above, but it is also possible to use these with the object notation by passing an array of {matcher, reducer} objects as the third argument, and a default case reducer as the fourth argument:

const isStringPayloadAction = action => typeof action.payload === 'string'
const lengthOfAllStringsReducer = createReducer(
// initial state
{ strLen: 0, nonStringActions: 0 },
// normal reducers
{
/*...*/
},
// array of matcher reducers
[
{
matcher: isStringPayloadAction,
reducer(state, action) {
state.strLen += action.payload.length
}
}
],
// default reducer
state => {
state.nonStringActions++
}
)

Direct State Mutation#

Redux requires reducer functions to be pure and treat state values as immutable. While this is essential for making state updates predictable and observable, it can sometimes make the implementation of such updates awkward. Consider the following example:

import { createAction, createReducer } from '@reduxjs/toolkit'
interface Todo {
text: string
completed: boolean
}
const addTodo = createAction<Todo>('todos/add')
const toggleTodo = createAction<number>('todos/toggle')
const todosReducer = createReducer([] as Todo[], (builder) => {
builder
.addCase(addTodo, (state, action) => {
const todo = action.payload
return [...state, todo]
})
.addCase(toggleTodo, (state, action) => {
const index = action.payload
const todo = state[index]
return [
...state.slice(0, index),
{ ...todo, completed: !todo.completed },
...state.slice(index + 1),
]
})
})

The addTodo reducer is straightforward if you know the ES6 spread syntax. However, the code for toggleTodo is much less straightforward, especially considering that it only sets a single flag.

To make things easier, createReducer uses immer to let you write reducers as if they were mutating the state directly. In reality, the reducer receives a proxy state that translates all mutations into equivalent copy operations.

import { createAction, createReducer } from '@reduxjs/toolkit'
interface Todo {
text: string
completed: boolean
}
const addTodo = createAction<Todo>('todos/add')
const toggleTodo = createAction<number>('todos/toggle')
const todosReducer = createReducer([] as Todo[], (builder) => {
builder
.addCase(addTodo, (state, action) => {
// This push() operation gets translated into the same
// extended-array creation as in the previous example.
const todo = action.payload
state.push(todo)
})
.addCase(toggleTodo, (state, action) => {
// The "mutating" version of this case reducer is much
// more direct than the explicitly pure one.
const index = action.payload
const todo = state[index]
todo.completed = !todo.completed
})
})

Writing "mutating" reducers simplifies the code. It's shorter, there's less indirection, and it eliminates common mistakes made while spreading nested state. However, the use of Immer does add some "magic", and Immer has its own nuances in behavior. You should read through pitfalls mentioned in the immer docs . Most importantly, you need to ensure that you either mutate the state argument or return a new state, but not both. For example, the following reducer would throw an exception if a toggleTodo action is passed:

import { createAction, createReducer } from '@reduxjs/toolkit'
interface Todo {
text: string
completed: boolean
}
const toggleTodo = createAction<number>('todos/toggle')
const todosReducer = createReducer([] as Todo[], (builder) => {
builder.addCase(toggleTodo, (state, action) => {
const index = action.payload
const todo = state[index]
// This case reducer both mutates the passed-in state...
todo.completed = !todo.completed
// ... and returns a new value. This will throw an
// exception. In this example, the easiest fix is
// to remove the `return` statement.
return [...state.slice(0, index), todo, ...state.slice(index + 1)]
})
})

Multiple Case Reducer Execution#

Originally, createReducer always matched a given action type to a single case reducer, and only that one case reducer would execute for a given action.

Using action matchers changes that behavior, as multiple matchers may handle a single action.

For any dispatched action, the behavior is:

  • If there is an exact match for the action type, the corresponding case reducer will execute first
  • Any matchers that return true will execute in the order they were defined
  • If a default case reducer is provided, and no case or matcher reducers ran, the default case reducer will execute
  • If no case or matcher reducers ran, the original existing state value will be returned unchanged

The executing reducers form a pipeline, and each of them will receive the output of the previous reducer:

import { createReducer } from '@reduxjs/toolkit'
const reducer = createReducer(0, (builder) => {
builder
.addCase('increment', (state) => state + 1)
.addMatcher(
(action) => action.startsWith('i'),
(state) => state * 5
)
.addMatcher(
(action) => action.endsWith('t'),
(state) => state + 2
)
})
console.log(reducer(0, { type: 'increment' }))
// Returns 7, as the 'increment' case and both matchers all ran in sequence:
// - case 'increment": 0 => 1
// - matcher starts with 'i': 1 => 5
// - matcher ends with 't': 5 => 7

Logging Draft State Values#

It's very common for a developer to call console.log(state) during the development process. However, browsers display Proxies in a format that is hard to read, which can make console logging of Immer-based state difficult.

When using either createSlice or createReducer, you may use the current utility that we re-export from the immer library. This utility creates a separate plain copy of the current Immer Draft state value, which can then be logged for viewing as normal.

import { createSlice, current } from '@reduxjs/toolkit'
const slice = createSlice({
name: 'todos',
initialState: [{ id: 1, title: 'Example todo' }],
reducers: {
addTodo: (state, action) => {
console.log('before', current(state))
state.push(action.payload)
console.log('after', current(state))
},
},
})